function Attack()
{
	if !${Me.AutoAttackOn}
	{
		EQ2Execute /toggleautoattack
	}
}
function Shoot()
{
	if !${Me.RangedAutoAttackOn}
	{
		EQ2Execute /togglerangedattack
	}
}
function ClearTarget()
{
	EQ2Execute /target_none
}